- #HONGFIRE SCHOOLMATE SWEETS STORY TRANSLATION PATCH#
- #HONGFIRE SCHOOLMATE SWEETS STORY TRANSLATION FULL#
- #HONGFIRE SCHOOLMATE SWEETS STORY TRANSLATION WINDOWS#
I've been trying the links found here, but i always get a "unable to format text" error. I tried various seen files, - the first seen and reallive files i used were fine, but the game was a bit glitched graphically, and the text was translated - but a bit weird (all colons were replaced with v, and few c's appeared randomly, some text was spaced out) It's there for the rlvm developer, and is not savegame compatible!! (not that it means anything).
#HONGFIRE SCHOOLMATE SWEETS STORY TRANSLATION FULL#
Note: Do not grab the Full Voice r46 release. You can grab the relevant files at the SVN files page () as well. The translation has also been updated from the Baka-Tsuki wiki. and we now have Return to Previous Selection.
#HONGFIRE SCHOOLMATE SWEETS STORY TRANSLATION PATCH#
However, I had someone with Voice Patch do some testing for me, and. I'm sorry that I forgot to mention that in my previous post. The patcher I posted yesterday is for full voice only. I now replaced it with the appropriate r30 SEEN.TXT for VP and i get a black screen with "!" in the text box. I seemed to have tryed the r45 patcher on my VP and it has corrupted the GAMEEXE file. Heavily broken and full of FAIL, but usable. Solution: use cmd.exe, or better yet, junction -d (symlink path).Īnd yes, that's CLANNAD Voice Patch using Full Voice's data files.
#HONGFIRE SCHOOLMATE SWEETS STORY TRANSLATION WINDOWS#
So if you delete FORK using Windows Explorer, you'll also nuke your CLANNAD folder. It will delete files inside symlinks, instead of deleting the symlink. Windows Explorer doesn't work with symlinks correctly for deletion. menu patch), it will affect BOTH copies.Īlso, HUGE WARNING. However, if you delete or change files in the G00 folder (ie. Therefore, you can replace the SEEN files in the FORK folder without affecting the ones in the CLANNAD folder. The independent files are the files in the FORK folder, and the SAVEDATA folder (if you followed step 4b). Recommended.Ħ) Using Windows, copy all the files in the CLANNAD folder to the FORK folder. This will create a symlink that connects the first argument to another folder.Ĥa) If you want SAVEDATA to be shared between your fork and original copy:Ĥb) Using Windows, copy the SAVEDATA folder from your old CLANNAD folder to your FORK folder. It will open a command window, to which you will type commands.ģ) Run these commands. Make sure it says C: on the leftmost side. Copy junction.exe to C:\FORKġ) Run cmd.exe. The trick is a utility called junction.exe () from Microsoft.Īssumption: CLANNAD installed at C:\CLANNAD. Or better yet, fork your CLANNAD folder into multiple instances - with NTFS symlinks, the disk space consumption should be trivial. If you have savegames, I strongly suggest not upgrading until the kinks are worked out. When I re-enabled "go back to previous choice" (this was disabled in previous builds due to rlc's rlBabel support disabling it for some reason), savegame compatibility broke AGAIN! Only my saves from After Story work fine between r30 and r30+choicefix, otherwise it locks up. (I think.)Ģ) there is no real gameplay improvement for Full Voice with r29+ vs r28, so I strongly suggest keeping r28 (the last version until savegame compatibility goes down the drain) until absolutely necessary. If anyone wants a savefile-"compatible" version of r30, ask.Īlright, here's the rundown of the savegame compatibility:ġ) If the game is compiled without debug data, savegame compatibility across releases is shitty. Link to patches, which are all-inclusive now.įull Voice (SAVEFILE COMPATIBILITY BROKEN!!) () I reduced the size of the SEEN file by removing the debug data, and this pisses off the interpreter when it loads an older savefile. The only piece of bad news is that savefile compatibility is broken for Full Voice. All of After Story needs serious editing work, which I will eventually get around to. Also, small editing improvements in SEEN6800 (After Story). Now the name fix is consistent and works across both versions. 10L causing r29 to be skipped, because SEEN1430 (Fuuko) was inconsistent with the rest of the name fix. Integrated my changes with the SVN today. FullVoice patch should, then, be smaller. Turns out, after recompilation, the filesize has ballooned from 7.5MB to 9.45MB!! Yet, upon decompilation, I'm getting the same KE and UTF files. I finally got around to rebuilding the Voice Patch version.